Nektar++
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#include <iomanip>
#include <LibUtilities/Foundations/PointsType.h>
#include <LibUtilities/BasicUtils/ShapeType.hpp>
#include <LibUtilities/BasicUtils/NekFactory.hpp>
#include <NekMeshUtils/NekMeshUtilsDeclspec.h>
#include <NekMeshUtils/MeshElements/Face.h>
Go to the source code of this file.
Classes | |
struct | Nektar::NekMeshUtils::ElmtConfig |
Basic information about an element. More... | |
class | Nektar::NekMeshUtils::Element |
Base class for element definitions. More... | |
struct | Nektar::NekMeshUtils::element_id_less_than |
Define element ordering based on ID. More... | |
Namespaces | |
Nektar | |
< | |
Nektar::NekMeshUtils | |
Typedefs | |
typedef std::map< unsigned int, std::vector< ElementSharedPtr > > | Nektar::NekMeshUtils::ElementMap |
Container for elements; key is expansion dimension, value is vector of elements of that dimension. More... | |
typedef Nektar::LibUtilities::NekFactory < LibUtilities::ShapeType, Element, ElmtConfig, std::vector< NodeSharedPtr > , std::vector< int > > | Nektar::NekMeshUtils::ElementFactory |
Element factory definition. More... | |
Functions | |
bool | Nektar::NekMeshUtils::operator== (ElmtConfig const &c1, ElmtConfig const &c2) |
ElementFactory & | Nektar::NekMeshUtils::GetElementFactory () |