Nektar++
IProduct.h
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1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 // File: IProduct.h
4 //
5 // For more information, please see: http://www.nektar.info
6 //
7 // The MIT License
8 //
9 // Copyright (c) 2006 Division of Applied Mathematics, Brown University (USA),
10 // Department of Aeronautics, Imperial College London (UK), and Scientific
11 // Computing and Imaging Institute, University of Utah (USA).
12 //
13 // Permission is hereby granted, free of charge, to any person obtaining a
14 // copy of this software and associated documentation files (the "Software"),
15 // to deal in the Software without restriction, including without limitation
16 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
17 
18 // Software is furnished to do so, subject to the following conditions:
19 //
20 // The above copyright notice and this permission notice shall be included
21 // in all copies or substantial portions of the Software.
22 //
23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
24 // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
26 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
27 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
28 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
29 // DEALINGS IN THE SOFTWARE.
30 //
31 // Description: IProduct operators in 2D for multiple calls in different
32 // operators
33 //
34 ///////////////////////////////////////////////////////////////////////////////
35 
36 #ifndef NEKTAR_LIBRARY_COLLECTIONS_IPRODUCT_H
37 #define NEKTAR_LIBRARY_COLLECTIONS_IPRODUCT_H
38 
39 namespace Nektar
40 {
41 namespace Collections
42 {
43 
44 void QuadIProduct(bool colldir0, bool colldir1, int numElmt, int nquad0,
45  int nquad1, int nmodes0, int nmodes1,
46  const Array<OneD, const NekDouble> &base0,
47  const Array<OneD, const NekDouble> &base1,
48  const Array<OneD, const NekDouble> &jac,
49  const Array<OneD, const NekDouble> &input,
50  Array<OneD, NekDouble> &output, Array<OneD, NekDouble> &wsp);
51 
52 void TriIProduct(bool sortTopVertex, int numElmt, int nquad0, int nquad1,
53  int nmodes0, int nmodes1,
54  const Array<OneD, const NekDouble> &base0,
55  const Array<OneD, const NekDouble> &base1,
56  const Array<OneD, const NekDouble> &jac,
57  const Array<OneD, const NekDouble> &input,
58  Array<OneD, NekDouble> &output, Array<OneD, NekDouble> &wsp);
59 
60 void HexIProduct(bool colldir0, bool colldir1, bool colldir2, int numElmt,
61  int nquad0, int nquad1, int nquad2, int nmodes0, int nmodes1,
62  int nmodes2, const Array<OneD, const NekDouble> &base0,
63  const Array<OneD, const NekDouble> &base1,
64  const Array<OneD, const NekDouble> &base2,
65  const Array<OneD, const NekDouble> &jac,
66  const Array<OneD, const NekDouble> &input,
67  Array<OneD, NekDouble> &output, Array<OneD, NekDouble> &wsp);
68 
69 void PrismIProduct(bool sortTopVert, int numElmt, int nquad0, int nquad1,
70  int nquad2, int nmodes0, int nmodes1, int nmodes2,
71  const Array<OneD, const NekDouble> &base0,
72  const Array<OneD, const NekDouble> &base1,
73  const Array<OneD, const NekDouble> &base2,
74  const Array<OneD, const NekDouble> &jac,
75  const Array<OneD, const NekDouble> &input,
76  Array<OneD, NekDouble> &output, Array<OneD, NekDouble> &wsp);
77 
78 void PyrIProduct(bool sortTopVert, int numElmt, int nquad0, int nquad1,
79  int nquad2, int nmodes0, int nmodes1, int nmodes2,
80  const Array<OneD, const NekDouble> &base0,
81  const Array<OneD, const NekDouble> &base1,
82  const Array<OneD, const NekDouble> &base2,
83  const Array<OneD, const NekDouble> &jac,
84  const Array<OneD, const NekDouble> &input,
85  Array<OneD, NekDouble> &output, Array<OneD, NekDouble> &wsp);
86 
87 void TetIProduct(bool sortTopEdge, int numElmt, int nquad0, int nquad1,
88  int nquad2, int nmodes0, int nmodes1, int nmodes2,
89  const Array<OneD, const NekDouble> &base0,
90  const Array<OneD, const NekDouble> &base1,
91  const Array<OneD, const NekDouble> &base2,
92  const Array<OneD, const NekDouble> &jac,
93  const Array<OneD, const NekDouble> &input,
94  Array<OneD, NekDouble> &output, Array<OneD, NekDouble> &wsp);
95 
96 } // namespace Collections
97 } // namespace Nektar
98 #endif
void TetIProduct(bool sortTopEdge, int numElmt, int nquad0, int nquad1, int nquad2, int nmodes0, int nmodes1, int nmodes2, const Array< OneD, const NekDouble > &base0, const Array< OneD, const NekDouble > &base1, const Array< OneD, const NekDouble > &base2, const Array< OneD, const NekDouble > &jac, const Array< OneD, const NekDouble > &input, Array< OneD, NekDouble > &output, Array< OneD, NekDouble > &wsp)
Definition: IProduct.cpp:500
void PyrIProduct(bool sortTopVert, int numElmt, int nquad0, int nquad1, int nquad2, int nmodes0, int nmodes1, int nmodes2, const Array< OneD, const NekDouble > &base0, const Array< OneD, const NekDouble > &base1, const Array< OneD, const NekDouble > &base2, const Array< OneD, const NekDouble > &jac, const Array< OneD, const NekDouble > &input, Array< OneD, NekDouble > &output, Array< OneD, NekDouble > &wsp)
Definition: IProduct.cpp:409
void TriIProduct(bool sortTopVertex, int numElmt, int nquad0, int nquad1, int nmodes0, int nmodes1, const Array< OneD, const NekDouble > &base0, const Array< OneD, const NekDouble > &base1, const Array< OneD, const NekDouble > &jac, const Array< OneD, const NekDouble > &input, Array< OneD, NekDouble > &output, Array< OneD, NekDouble > &wsp)
Definition: IProduct.cpp:131
void QuadIProduct(bool colldir0, bool colldir1, int numElmt, int nquad0, int nquad1, int nmodes0, int nmodes1, const Array< OneD, const NekDouble > &base0, const Array< OneD, const NekDouble > &base1, const Array< OneD, const NekDouble > &jac, const Array< OneD, const NekDouble > &input, Array< OneD, NekDouble > &output, Array< OneD, NekDouble > &wsp)
Definition: IProduct.cpp:48
void PrismIProduct(bool sortTopVert, int numElmt, int nquad0, int nquad1, int nquad2, int nmodes0, int nmodes1, int nmodes2, const Array< OneD, const NekDouble > &base0, const Array< OneD, const NekDouble > &base1, const Array< OneD, const NekDouble > &base2, const Array< OneD, const NekDouble > &jac, const Array< OneD, const NekDouble > &input, Array< OneD, NekDouble > &output, Array< OneD, NekDouble > &wsp)
Definition: IProduct.cpp:342
void HexIProduct(bool colldir0, bool colldir1, bool colldir2, int numElmt, int nquad0, int nquad1, int nquad2, int nmodes0, int nmodes1, int nmodes2, const Array< OneD, const NekDouble > &base0, const Array< OneD, const NekDouble > &base1, const Array< OneD, const NekDouble > &base2, const Array< OneD, const NekDouble > &jac, const Array< OneD, const NekDouble > &input, Array< OneD, NekDouble > &output, Array< OneD, NekDouble > &wsp)
Definition: IProduct.cpp:173
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Definition: CoupledSolver.h:2