Nektar++
Nektar::SolverUtils::FluidInterface Member List

This is the complete list of members for Nektar::SolverUtils::FluidInterface, including all inherited members.

GetAeroForce(Array< OneD, NekDouble > forces)Nektar::SolverUtils::FluidInterfaceinline
GetDensity(const Array< OneD, const Array< OneD, NekDouble > > &physfield, Array< OneD, NekDouble > &density)Nektar::SolverUtils::FluidInterfaceinline
GetMovingFrameDisp(Array< OneD, NekDouble > &vFrameDisp, const int step)Nektar::SolverUtils::FluidInterfaceinline
GetMovingFrameVelocities(Array< OneD, NekDouble > &vFrameVels, const int step)Nektar::SolverUtils::FluidInterfaceinline
GetPressure(const Array< OneD, const Array< OneD, NekDouble > > &physfield, Array< OneD, NekDouble > &pressure)Nektar::SolverUtils::FluidInterfaceinline
GetVelocity(const Array< OneD, const Array< OneD, NekDouble > > &physfield, Array< OneD, Array< OneD, NekDouble > > &velocity)Nektar::SolverUtils::FluidInterfaceinline
HasConstantDensity()Nektar::SolverUtils::FluidInterfaceinline
SetAeroForce(Array< OneD, NekDouble > forces)Nektar::SolverUtils::FluidInterfaceinline
SetMovingFrameDisp(const Array< OneD, NekDouble > &vFrameDisp, const int step)Nektar::SolverUtils::FluidInterfaceinline
SetMovingFramePivot(const Array< OneD, NekDouble > &vFramePivot)Nektar::SolverUtils::FluidInterfaceinline
SetMovingFrameVelocities(const Array< OneD, NekDouble > &vFrameVels, const int step)Nektar::SolverUtils::FluidInterfaceinline
v_GetAeroForce(Array< OneD, NekDouble > forces)Nektar::SolverUtils::FluidInterfaceinlineprotectedvirtual
v_GetDensity(const Array< OneD, const Array< OneD, NekDouble > > &physfield, Array< OneD, NekDouble > &density)=0Nektar::SolverUtils::FluidInterfaceprotectedpure virtual
v_GetMovingFrameDisp(Array< OneD, NekDouble > &vFrameDisp, const int step)Nektar::SolverUtils::FluidInterfaceinlineprotectedvirtual
v_GetMovingFrameVelocities(Array< OneD, NekDouble > &vFrameVels, const int step)Nektar::SolverUtils::FluidInterfaceinlineprotectedvirtual
v_GetPressure(const Array< OneD, const Array< OneD, NekDouble > > &physfield, Array< OneD, NekDouble > &pressure)=0Nektar::SolverUtils::FluidInterfaceprotectedpure virtual
v_GetVelocity(const Array< OneD, const Array< OneD, NekDouble > > &physfield, Array< OneD, Array< OneD, NekDouble > > &velocity)=0Nektar::SolverUtils::FluidInterfaceprotectedpure virtual
v_HasConstantDensity()=0Nektar::SolverUtils::FluidInterfaceprotectedpure virtual
v_SetAeroForce(Array< OneD, NekDouble > forces)Nektar::SolverUtils::FluidInterfaceinlineprotectedvirtual
v_SetMovingFrameDisp(const Array< OneD, NekDouble > &vFrameDisp, const int step)Nektar::SolverUtils::FluidInterfaceinlineprotectedvirtual
v_SetMovingFramePivot(const Array< OneD, NekDouble > &vFramePivot)Nektar::SolverUtils::FluidInterfaceinlineprotectedvirtual
v_SetMovingFrameVelocities(const Array< OneD, NekDouble > &vFrameVels, const int step)Nektar::SolverUtils::FluidInterfaceinlineprotectedvirtual
~FluidInterface()=defaultNektar::SolverUtils::FluidInterfacevirtual