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NonlinearSWE.h
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1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 // File NonlinearSWE.h
4 //
5 // For more information, please see: http://www.nektar.info
6 //
7 // The MIT License
8 //
9 // Copyright (c) 2006 Division of Applied Mathematics, Brown University (USA),
10 // Department of Aeronautics, Imperial College London (UK), and Scientific
11 // Computing and Imaging Institute, University of Utah (USA).
12 //
13 // License for the specific language governing rights and limitations under
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31 //
32 // Description: Nonlinear Shallow water equations in conservative variables
33 //
34 ///////////////////////////////////////////////////////////////////////////////
35 
36 #ifndef NEKTAR_SOLVERS_SHALLOWWATERSOLVER_EQUATIONSYSTEMS_NONLINEARSWE_H
37 #define NEKTAR_SOLVERS_SHALLOWWATERSOLVER_EQUATIONSYSTEMS_NONLINEARSWE_H
38 
40 
41 namespace Nektar
42 {
43 
44 
45  /**
46  *
47  *
48  **/
49 
51  {
52  public:
53  friend class MemoryManager<NonlinearSWE>;
54 
55  /// Creates an instance of this class
58  {
60  p->InitObject();
61  return p;
62  }
63  /// Name of class
64  static std::string className;
65 
66  virtual ~NonlinearSWE();
67 
68  protected:
69 
71 
72  virtual void v_InitObject();
73 
74  void DoOdeRhs(const Array<OneD, const Array<OneD, NekDouble> > &inarray,
75  Array<OneD, Array<OneD, NekDouble> > &outarray,
76  const NekDouble time);
77 
78  void DoOdeProjection(const Array<OneD, const Array<OneD, NekDouble> > &inarray,
79  Array<OneD, Array<OneD, NekDouble> > &outarray,
80  const NekDouble time);
81 
82  void GetFluxVector(
83  const Array<OneD, const Array<OneD, NekDouble> > &physfield,
84  Array<OneD, Array<OneD, Array<OneD, NekDouble> > > &flux);
85 
87 
88  virtual void v_PrimitiveToConservative( );
89 
90  virtual void v_ConservativeToPrimitive( );
91 
92 
93  private:
94 
95  void NumericalFlux1D(Array<OneD, Array<OneD, NekDouble> > &physfield,
96  Array<OneD, Array<OneD, NekDouble> > &numfluxX);
97 
98  void NumericalFlux2D(Array<OneD, Array<OneD, NekDouble> > &physfield,
99  Array<OneD, Array<OneD, NekDouble> > &numfluxX,
100  Array<OneD, Array<OneD, NekDouble> > &numfluxY);
101 
102 
103  void SetBoundaryConditions(Array<OneD, Array<OneD, NekDouble> > &physarray, NekDouble time);
104 
105  void WallBoundary2D(int bcRegion, int cnt, Array<OneD, Array<OneD, NekDouble> > &physarray);
106  void WallBoundary(int bcRegion, int cnt, Array<OneD, Array<OneD, NekDouble> > &physarray);
107 
108  void AddCoriolis( const Array<OneD, const Array<OneD, NekDouble> > &physarray,
109  Array<OneD, Array<OneD, NekDouble> > &outarray);
110 
111  void AddVariableDepth(const Array<OneD, const Array<OneD, NekDouble> > &physarray,
112  Array<OneD, Array<OneD, NekDouble> > &outarray);
113 
114  void ConservativeToPrimitive(const Array<OneD, const Array<OneD, NekDouble> >&physin,
115  Array<OneD, Array<OneD, NekDouble> >&physout);
116  void PrimitiveToConservative(const Array<OneD, const Array<OneD, NekDouble> >&physin,
117  Array<OneD, Array<OneD, NekDouble> >&physout);
118 
119  void GetVelocityVector(
120  const Array<OneD, Array<OneD, NekDouble> > &physfield,
121  Array<OneD, Array<OneD, NekDouble> > &velocity);
122  };
123 
124 }
125 
126 #endif
127