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library
MultiRegions
ExpList3D.h
Go to the documentation of this file.
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///////////////////////////////////////////////////////////////////////////////
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//
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// File ExpList3D.h
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//
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// For more information, please see: http://www.nektar.info
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//
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// The MIT License
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//
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// Copyright (c) 2006 Division of Applied Mathematics, Brown University (USA),
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// Department of Aeronautics, Imperial College London (UK), and Scientific
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// Computing and Imaging Institute, University of Utah (USA).
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//
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// License for the specific language governing rights and limitations under
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// Description: Expansion list 3D header definition
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef EXPLIST3D_H
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#define EXPLIST3D_H
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#include <
MultiRegions/MultiRegionsDeclspec.h
>
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#include <
MultiRegions/ExpList.h
>
// for ExpList
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#include <vector>
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namespace
Nektar
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{
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namespace
MultiRegions
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{
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/// Abstraction of a three-dimensional multi-elemental expansion which
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/// is merely a collection of local expansions.
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class
ExpList3D
:
public
ExpList
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{
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public
:
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/// Default constructor.
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MULTI_REGIONS_EXPORT
ExpList3D
();
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/// Copy constructor.
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MULTI_REGIONS_EXPORT
ExpList3D
(
const
ExpList3D &In);
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MULTI_REGIONS_EXPORT
ExpList3D
(
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const
LibUtilities::SessionReaderSharedPtr
&pSession,
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const
LibUtilities::BasisKey
&TBa,
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const
LibUtilities::BasisKey
&TBb,
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const
LibUtilities::BasisKey
&TBc,
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const
LibUtilities::BasisKey
&HBa,
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const
LibUtilities::BasisKey
&HBb,
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const
LibUtilities::BasisKey
&HBc,
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const
SpatialDomains::MeshGraphSharedPtr
&graph3D,
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const
LibUtilities::PointsType
TetNb
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=
LibUtilities::SIZE_PointsType
);
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/// Sets up a list of local expansions based on an input mesh.
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MULTI_REGIONS_EXPORT
ExpList3D
(
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const
LibUtilities::SessionReaderSharedPtr
&pSession,
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const
SpatialDomains::MeshGraphSharedPtr
&graph3D,
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const
std::string &variable =
"DefaultVar"
);
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/// Sets up a list of local expansions based on an expansion vector
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MULTI_REGIONS_EXPORT
ExpList3D
(
const
SpatialDomains::ExpansionMap
&expansions);
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/// Destructor.
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MULTI_REGIONS_EXPORT
virtual
~ExpList3D
();
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protected
:
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/// Set up the normals on each expansion.
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virtual
void
v_SetUpPhysNormals
();
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private
:
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/// Definition of the total number of degrees of freedom and
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/// quadrature points. Sets up the storage for \a m_coeff and \a
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/// m_phys.
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void
SetCoeffPhys
(
void
);
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/* LocalRegions::HexExpVector m_hex;
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LocalRegions::PrismExpVector m_prism;
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LocalRegions::PyrExpVector m_pyr;
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LocalRegions::TetExpVector m_tet;
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*/
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virtual
void
v_ReadGlobalOptimizationParameters
();
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virtual
void
v_WriteVtkPieceHeader
(std::ostream &outfile,
int
expansion);
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virtual
void
v_PhysInterp1DScaled
(
const
NekDouble
scale,
const
Array<OneD, NekDouble> &inarray, Array<OneD, NekDouble> &outarray);
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virtual
void
v_PhysGalerkinProjection1DScaled
(
const
NekDouble
scale,
const
Array<OneD, NekDouble> &inarray, Array<OneD, NekDouble> &outarray);
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};
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/// Shared pointer to an ExpList3D object.
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typedef
boost::shared_ptr<ExpList3D>
ExpList3DSharedPtr
;
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/// Vector of pointers to ExpList3D objects.
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typedef
std::vector<ExpList3DSharedPtr>
ExpList3DVector
;
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/// Iterator over an ExpList3DVector.
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typedef
std::vector<ExpList3DSharedPtr>::iterator
ExpList3DVectorIter
;
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}
//end of namespace
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}
//end of namespace
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#endif
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