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InputStarTec.h
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1 ////////////////////////////////////////////////////////////////////////////////
2 //
3 // File: InputStarTec.h
4 //
5 // For more information, please see: http://www.nektar.info/
6 //
7 // The MIT License
8 //
9 // Copyright (c) 2006 Division of Applied Mathematics, Brown University (USA),
10 // Department of Aeronautics, Imperial College London (UK), and Scientific
11 // Computing and Imaging Institute, University of Utah (USA).
12 //
13 // License for the specific language governing rights and limitations under
14 // Permission is hereby granted, free of charge, to any person obtaining a
15 // copy of this software and associated documentation files (the "Software"),
16 // to deal in the Software without restriction, including without limitation
17 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
18 // and/or sell copies of the Software, and to permit persons to whom the
19 // Software is furnished to do so, subject to the following conditions:
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21 // The above copyright notice and this permission notice shall be included
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23 //
24 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
25 // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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30 // DEALINGS IN THE SOFTWARE.
31 //
32 // Description: Tecplot (ascii .dat) converter.
33 //
34 ////////////////////////////////////////////////////////////////////////////////
35 
36 #ifndef UTILITIES_NEKMESH_INPUTTEC
37 #define UTILITIES_NEKMESH_INPUTTEC
38 
39 #include "../Module.h"
40 
41 namespace Nektar
42 {
43 namespace Utilities
44 {
45 /// Converter for VTK files.
46 class InputTec : public InputModule
47 {
48 public:
49  /// Creates an instance of this class
51  {
53  }
55 
57  virtual ~InputTec();
58 
59  /// Populate and validate required data structures.
60  virtual void Process();
61 
62  void ReadZone(int &nComposite);
63 
64 protected:
65  void GenElement3D(std::vector<NodeSharedPtr> &Nodes,
66  int i,
67  std::vector<int> &ElementFaces,
68  std::vector<std::vector<int> > &FaceNodes,
69  int ncomposite,
70  bool DoOrient);
71 
72  void GenElement2D(std::vector<NodeSharedPtr> &Nodes,
73  int i,
74  std::vector<int> &ElementFaces,
75  std::vector<std::vector<int> > &FaceNodes,
76  int ncomposite);
77 
78  Array<OneD, int> SortEdgeNodes(std::vector<NodeSharedPtr> &Nodes,
79  std::vector<int> &ElementFaces,
80  std::vector<std::vector<int> > &FaceNodes);
81 
82  Array<OneD, int> SortFaceNodes(std::vector<NodeSharedPtr> &Nodes,
83  std::vector<int> &ElementFaces,
84  std::vector<std::vector<int> > &FaceNodes);
85 
86  void ResetNodes(std::vector<NodeSharedPtr> &Nodes,
87  Array<OneD, std::vector<int> > &ElementFaces,
88  std::vector<std::vector<int> > &FaceNodes);
89 };
90 }
91 }
92 
93 #endif
static ModuleSharedPtr create(MeshSharedPtr m)
Creates an instance of this class.
Definition: InputStarTec.h:50
void GenElement3D(std::vector< NodeSharedPtr > &Nodes, int i, std::vector< int > &ElementFaces, std::vector< std::vector< int > > &FaceNodes, int ncomposite, bool DoOrient)
pair< ModuleType, string > ModuleKey
static boost::shared_ptr< DataType > AllocateSharedPtr()
Allocate a shared pointer from the memory pool.
static ModuleKey className
Definition: InputStarTec.h:54
Array< OneD, int > SortFaceNodes(std::vector< NodeSharedPtr > &Nodes, std::vector< int > &ElementFaces, std::vector< std::vector< int > > &FaceNodes)
virtual void Process()
Populate and validate required data structures.
Converter for VTK files.
Definition: InputStarTec.h:46
void GenElement2D(std::vector< NodeSharedPtr > &Nodes, int i, std::vector< int > &ElementFaces, std::vector< std::vector< int > > &FaceNodes, int ncomposite)
void ResetNodes(std::vector< NodeSharedPtr > &Nodes, Array< OneD, std::vector< int > > &ElementFaces, std::vector< std::vector< int > > &FaceNodes)
boost::shared_ptr< Module > ModuleSharedPtr
void ReadZone(int &nComposite)
boost::shared_ptr< Mesh > MeshSharedPtr
Shared pointer to a mesh.
Definition: Mesh.h:137
Array< OneD, int > SortEdgeNodes(std::vector< NodeSharedPtr > &Nodes, std::vector< int > &ElementFaces, std::vector< std::vector< int > > &FaceNodes)
Abstract base class for input modules.