Nektar++
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A composite is a collection of elements. More...
#include <Composite.h>
Public Member Functions | |
NEKMESHUTILS_EXPORT | Composite () |
Public Attributes | |
unsigned int | m_id |
ID of composite. More... | |
std::string | m_tag |
Element type tag. More... | |
std::string | m_label |
boundary label More... | |
bool | m_reorder |
Determines whether items can be reordered. More... | |
std::vector< ElementSharedPtr > | m_items |
List of elements in this composite. More... | |
A composite is a collection of elements.
All elements should be of the same type, i.e. have the same tag.
Definition at line 50 of file Composite.h.
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inline |
Definition at line 53 of file Composite.h.
unsigned int Nektar::NekMeshUtils::Composite::m_id |
ID of composite.
Definition at line 58 of file Composite.h.
std::vector<ElementSharedPtr> Nektar::NekMeshUtils::Composite::m_items |
List of elements in this composite.
Definition at line 66 of file Composite.h.
std::string Nektar::NekMeshUtils::Composite::m_label |
boundary label
Definition at line 62 of file Composite.h.
bool Nektar::NekMeshUtils::Composite::m_reorder |
Determines whether items can be reordered.
Definition at line 64 of file Composite.h.
std::string Nektar::NekMeshUtils::Composite::m_tag |
Element type tag.
Definition at line 60 of file Composite.h.